Casual Mobile Driving Games
Both Driving Academy and High School Bus Driver are very similar games available on Android and iOS. They have been developed and maintained live by Games2Win Pvt. Ltd.
They are tailored towards younger demographics and are simple driving games with objectives such as following Road Signs, completing small challenges and unlocking as many cars as possible.
I worked on detailed game design documentation, system design for these games and performed extensive competitor research and analysis. This role included detailed data analysis of the performance of the game across various metrics such as sales numbers, engagement rates and player performance.
Real-time Battle Royale Shooter
People's Choice Award Winner - IGDC 2023
Indus Battle Royale is a multiplayer battle royale shooter based on the fictional islands of Indus. It has been developed and published on Android and iOS by Pune-based company Supergaming.
I worked on the game as a Game Designer and was in charge of various mechanics including the World BR Systems and Weapon Systems.
My work included extensive weapon balancing and economy management. I had a direct hand in the creation of a shotgun and sniper and implemented various skins as well.
Additionally, I was in charge of the Loot System, the balancing of the various categories of loot and loot box and mat placement across the world.
I was able to learn a lot of technical skills in Unity here, was familiarized with certain liveops operations and learned how to craft games for a mobile audience.

Crimson Tactics: Rise of the White Banner
Isometric Tactical Turn-Based Role-Playing Game
Game of the Year Runner-Up - IGDC 2023
Crimson Tactics Rise of the White Banner is a complex turn-based RPG set during a period of political strife in the fictional continent of Xenthania. It was developed by Black March Studios for PC and shipped on Steam on 5th September, 2023.
Given the indie nature of the studio, I had to juggle multiple responsibilities as a Game Designer. These include level design, system design, UX design, AI design, economy design, gameplay and combat design.
At Black March Studios, Designers are also expected to act in the capacity of a Producer. As a result, I learned how to use task-tracking software such as JIRA more effectively and also learned a plethora of soft skills that included managing my teammates as well as their tasks in a timely manner.
For more detailed information on the game, check it out on Steam: https://store.steampowered.com/app/1480810/Crimson_Tactics_The_Rise_of_The_White_Banner/
Motu Patlu Cannon Shot
Casual Puzzle Shooter
During my Internship at Nazara Technologies, a mobile game developer based out of Mumbai, India, I worked on Motu Patlu Cannon Shot which is based on a beloved Indian cartoon show.
As a Game Designer, I was in charge of level design, progression design and narrative design for the game.
It was released for Android and iOS.